Lead Game Designer Live Ops, Progression, Economy & Systems Design
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I’m a Lead Game Designer with 12+ years of experience building progression, live ops, economy, monetization, and player engagement systems for live-service games.
My work connects player motivation, business goals, and team execution. Across Madden Mobile, NBA LIVE Mobile, Disney Emoji Blitz, and Wu-Tang: Rise of the Deceiver, I’ve helped teams create systems that give players clear goals, sustainable rewards, and compelling reasons to keep coming back. I specialize in turning complex goals into shippable systems: battle passes, storefronts, reward economies, character progression, event cadences, equipment frameworks, and scalable live ops structures. Selected Impact
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